The three branches

Blood and Shadow is divided in three branches, yet these operate is unison. The Executor leads the guild in wisdom and has the final word on all matters, but a large amount of freedom is left to the other Archons to organize their respective branches as they see fit. Members are welcomed into a branch according to their chosen class and independently from professions or level.

The three branches are:

Blood

The Blood branch is composed of the soldiers of the guild. Warriors, hunters and rogues find their place here and defend the guild with their life, dedicating it to their training and honing their much needed skills for the survival of their guildmates and their own. It is the duty of the Blood branch to provide the guild with solid defenders, sturdy fighters, ruthless assassins, skilled marksmen and fearless beastmasters. Few Alliance fools would dare cross the path of a soldier of Blood.

Spirit

The Spirit branch is home to all those who would find a dimension deeper than that of physical fighting; shamans, druids and priests dwell here, to provide the guild with mystical assistance and powers in times of need. Whether their inner fire comes from spirits, nature, Shadow or Light, powerful help is assured from the Spirit branch members to all their comrades in battle and beyond, whether the outcome is heroic or tragic.

Shadow

The Shadow branch is the house of darkness and unstable magic energies. The demonic warlocks, the fiery or icy mages and the unholy Horde paladins rule this branch with their subdued minions and destructive powers. Many an opponent have tried to stand in the way of the Shadow branch, though few, if any, have survived.

See also the Shadowy path page.

 
guild/branches.txt · Last modified: 2007/03/11 18:55 by socero     Back to top